DigiFinEdu - Financial learning through educational games erasmus

Dissemination Report of Erasmus+ project DigiFinEdu - Financial learning through educational games

Youth Initiative Center, The Netherlands

2022-07-16

Local (within institution or participants from the same city)

Meeting / Round table discussion

Netherlands

Den Haag

Teachers, Researchers, Experts

10

Introduction of FinLit Necessity. Project goals and expected impact

Great team and very engaging participants, ambitious about FinLit