DigiFinEdu - Financial learning through educational games erasmus

Dissemination Report of Erasmus+ project DigiFinEdu - Financial learning through educational games

CREF – Educational Research and Training Center, Portugal

2023-10-10

Local (within institution or participants from the same city)

Workshop / Trainings

Portugal

Sesimbra and Quinta do Conde

Students, Teachers

18

Working in the CLASSROOM with the students from 5º.D (Ages fr0m 9 to 11 years old)

The 5th grade students tried out the various financial literacy games. They felt some difficulty in the language, being that they are not fluent in English, however, they showed a lot of interest in the stories presented, revealing that they learned some new concepts about financial education. Most of the students in this class revealed that they really enjoyed the stories reported. However, they said that they hoped there would be more interactive games and suggest creating more competitive games to complete the stories created.